#import <Foundation/Foundation.h>


@interface UnderwaterJourneyModel : NSObject

//: Properties here
@property (nonatomic, assign) NSInteger radiateGratitudeMelodic;

//: radiateBalance
@property (nonatomic, assign) NSInteger heatwaveSwoopResonate;

//: glimpse
@property (nonatomic, assign) CGFloat gracefulRiddle;

//: breezeJourney
@property (nonatomic, strong) NSNumber *luminousFreedom;

@property (nonatomic, assign) int keepsake;

//: waffleKeyholeQuicksilver
@property (nonatomic, strong) NSNumber *balloonKiteMarvel;

@property (nonatomic, assign) int nostalgiaVortex;

//: zeal
@property (nonatomic, assign) CGFloat zenith;

@property (nonatomic, assign) BOOL melancholyLaughYearning;

//: breeze
@property (nonatomic, copy) NSString *hopeful;


//: 随机方法
- (void)zenithNightfallWandervividCharismaUnveil:(NSString *)leapKeepsake;

- (void)cascadeenigma:(NSString *)radiantMarbleRebirth;

- (NSInteger)ponderzest:(NSString *)suspicionAbandonQuiver;

- (void)nostalgiarippleWondermentImagination:(NSString *)jewelQuest;

- (void)butterflyyearn:(NSString *)thriveHazeCharisma;


@end